A little more than half of the $2.4 billion in cash generated by comic book and animation-related sales from April through June this year came from animated and comic book titles.
That number includes sales of cartoons, animated movies, video games, digital games and music.
The total for animation and comic books, however, is far less, with $3.9 billion from the two categories.
The figures also do not include revenues from the comics themselves, such as digital distribution.
Cartoon cash came from sales of comic books in both the United States and Canada.
It came from merchandise sales at comic book shops, including a $9.7 million increase in April and $1.8 million in May from comic book stores.
The comic book industry has been struggling for years with shrinking comics sales, as publishers have struggled to keep up with the rising popularity of video games and streaming services like Netflix.
In April, the Associated Press reported that publishers were spending $15 million per week to try to keep sales up, and that they were paying their staff $9 per hour to sell comics.
Those figures came in at $6.9 million per day.
That figure represents a 4.6 percent decline in comics sales from the previous year, according to the Associated States Businessweek, which said that was down from the 8.6 million comics sold in 2010.